Pelican Panel
Web application for easy management of game servers, offering a user-friendly interface for deploying, configuring, and managing servers, server monitoring tools, and extensive customization options (fork of Pterodactyl).
Web application for easy management of game servers, offering a user-friendly interface for deploying, configuring, and managing servers, server monitoring tools, and extensive customization options (fork of Pterodactyl).
<img width="20%" src="https://raw.githubusercontent.com/pelican-dev/panel/main/public/pelican.svg" alt="logo"> # Pelican Panel **Fly High, Game On: Pelican's pledge for unrivaled game servers.** &color=rgba(255%2C%20255%2C%20255%2C%201)) &color=rgba(255%2C%20255%2C%20255%2C%201)) Pelican Panel is a free, open-source game server control panel built for communities, hosts, and self-hosters. It gives users a modern web UI for creating and managing game servers while running each server in an isolated Docker container through Wings. ## Why Pelican? Use Pelican if you want: - A modern alternative in the Pterodactyl ecosystem - Docker-isolated game servers - Support for Minecraft, SteamCMD games, databases, bots, voice servers, and more - A free, open-source panel suitable for personal servers, communities, and hosting providers ## Support * [Read the documentation](https://pelican.dev/docs) * [Join the Discord](https://discord.gg/pelican-panel) * [Wings](https://github.com/pelican-dev/wings) * [Open a GitHub Discussion for general project questions](https://github.com/pelican-dev/panel/discussions) * [Open an Issue for confirmed bugs](https://github.com/pelican-dev/panel/issues) ## Supported Games and Servers Pelican supports a wide variety of games by utilizing Docker containers to isolate each instance. This gives you the power to run game servers without bloating machines with a host of additional dependencies. Some of our popular eggs include: | Category | Eggs | | | | |----------------------------------------------------------------------|-----------------|---------------|--------------------|----------------| | [Minecraft](https://github.com/pelican-eggs/minecraft) | Paper | Sponge | Bungeecord | Waterfall | | [SteamCMD](https://github.com/pelican-eggs/steamcmd) | 7 Days to Die | ARK: Survival | Arma 3 | Counter Strike | | | DayZ | Enshrouded | Left 4 Dead | Palworld | | | Project Zomboid | Satisfactory | Sons of the Forest | Starbound | | [Standalone Games](https://github.com/pelican-eggs/games-standalone) | Among Us | Factorio | FTL | GTA | | | Kerbal Space | Mindustry | Rimworld | Terraria | | [Discord Bots](https://github.com/pelican-eggs/chatbots) | Redbot | JMusicBot | Dynamica | | | [Voice Servers](https://github.com/pelican-eggs/voice) | Mumble | Teamspeak | Lavalink | | | [Software](https://github.com/pelican-eggs/software) | Elasticsearch | Gitea | Grafana | RabbitMQ | | [Programming](https://github.com/pelican-eggs/generic) | Node.js | Python | Java | C# | | [Databases](https://github.com/pelican-eggs/database) | Redis | MariaDB | PostgreSQL | MongoDB | | [Storage](https://github.com/pelican-eggs/storage) | S3 | SFTP Share | | | | [Monitoring](https://github.com/pelican-eggs/monitoring) | Prometheus | Loki | | | ## Contributing We welcome contributions from developers, designers, translators, testers, documentation writers, and egg maintainers. Good places to start: - Read `contributing.md` - Browse open issues - Join Discord and ask where help is needed - Improve docs or submit egg updates ## Supporting the Project Pelican is built and maintained by volunteers. If Pelican helps you or your community, consider supporting ongoing development: - [Sponsor the project](https://hub.pelican.dev/sponsor) - [Contribute code or documentation](https://github.com/pelican-dev/panel) - [Help answer questions in Discord](https://discord.com/channels/1218730176297439332/1219038617133912084) - Share Pelican with other server owners ## Repository Activity  *Copyright Pelican® 2024-2026*